[Starting the Game]

After creating your account, you will be redirected to the player control panel page. Here you
can have a choice of five game rooms. Select any game room and then pick a choice of either
"lunatic" or "normal". Each of which has different goals.

Classes:

Normal - Your main goal is to find the key that opens the door to the exit while avoiding lunatics
      and psychos. You can temporarily disable their movements with weapons but you can't kill them.
      They can only use blunt, impact type weapons.
      
Lunatic - You have to actively hunt and kill normal people while avoiding psychos. Like the normal
  people, you can only temporarily disable the psycho's movements. They can use any weapon.
 
Psychos - These mindless killers are your worse enemies. They can only be slowed down and can't be killed.
      Their pursuit is relentless. Try to avoid them whenever possible.
       

[Game Play Screen]    

Player View:

You will see an overhead view of the room your character is currently standing in. Each aspect of the room
and other players are represented by ASCII characters. The meanings of the characters are described below:


Weapons:   (

           DAMAGE
           HP / END  
knuckles    5   1                        
whip        5   2
bat        15   4
steel pipe 13   4
crowbar    10   5
hammer     11   5
knife      10   0  
machete    15   0
chainsaw   20   0

Items:

soft drink            [   -- recovers 20 HP      
bottled water         ]   -- recovers 5 endurance
candy bar             {   -- recovers 50 HP
steel key             K   -- opens locked door
eye glasses           O
tissue                ~
watch                 o

Furniture:

table                 T
chair                 h    
closet                C
laundry bin           U
crate                 c
cardboard box         b
bed                   B
unlocked door         =
locked door           &
hidden path           #   

Players:

psycho                P
lunatic               L
normal                N
current player        @


[Player Status]

Below the player actions, the status of the player is displayed in the following order:
player class, hit points remaining, endurance remaining, move count

[Actions]

North, East, South, West - moves character in the corresponding direction

Attk N, Attk E, Attk S, Attk W - attacks with equipped weapon in the corresponding direction

Look - Examine the immediate area around you for hidden players, items, or passageways

Pick Up - Pick up an object beneath you

Hide - Become invisible to other players by hiding inside furniture. However, you can be found
       if they actively use the LOOK action.
       
Use Item - Uses selected item. Some items can only be used in certain situations. To select any item
     Click on the item in your inventory.

Equip Item 1 - Equips currently selected item for primary action

Equip Item 2 - Equips currently selected item for secondary action

[Move Limit]

All players have a limit of 5 moves per day.  A move is counted every time a player moves into a different
room. Moves for all players are reset back to zero at the end of each day.